![]() ![]() The plugin will detect every waiting\ sleeping \ fast travel in game, and calculate the lasting time of this waiting\ sleeping \ fast travel. To this, I try to fix such game engine limitation in source code’s degree through a DLL plugin. (“Immersive citizens”, for example) Because such mod will cause many NPCs visit the Inn at night.īesides, the loaded NPCs in the fast travel destination will not update their daily life schedule positions due to the same reason. That may even cause the NPCs blocking the door when they leave the Inn if you have installed some AI Overhaul Mod. Therefore, you probably meet the issue that when you waiting or sleeping in an Inn all night, the NPCs won't go home, instead they still stay at the inn the next morning. That’s due to a skyrim’s game engine limitation which could only update a NPC’s AI process position for one hour at most if that NPC ‘s loaded in current loaded cells (a high AI Process one). Maybe you already find out an old issue in vanilla skyrim game which is always bothering you - Some NPCs daily life schedule positions could not be updated correctly once you make a waiting\ sleeping \ fast travel lasting longer than one hour. Version 4.02a completely fix the issue that NPC AI process position not update after waiting and sleeping! Version 4.02a - C ompletely Fix the Issues after Waiting and Sleeping! ![]()
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